November 22–24th − Unveiled at the seventh-annual Shoshinkai trade show in Japan that same month, along with two prototypes, one of which was Super Mario 64.
The Nintendo 64 (then known as the Ultra 64) is patented.
July 11th - The model animation format used by the game is finalized.
June 20th - Luigi's model is updated for the final time.
June 16th - The Koopa Troopa has been implemented.
May 11th - include/shapedef.inc (Second oldest model list) is updated.
March 22nd - include/shapedef.h (Oldest model list) is updated.
September 7 − Super Mario 64 begins development as Ultra 64 Mario Brothers.
The people behind the programming of the touchstone title.